America's Cup

Charting a New Course in the World of Esports

The America's Cup, the world’s oldest sailing competition steeped in history and prestige, needed to capture the attention of a new generation and expand its fanbase in an increasingly digital world. Inspired by the initial success of the America’s Cup Sailing PC game, we embarked on a journey to develop an entirely new competition format designed to capture the attention of a broader, younger audience.

Esports ahoy! The America's Cup e-Series takes flight

Burson, in partnership with America’s Cup, conceived the America's Cup e-Series, a comprehensive esports league designed to bridge the gap between the virtual and physical worlds of sailing. The e-Series culminated in the chance for top players to challenge a real America's Cup team on the water. This wasn't just about gaming; it was about proving that virtual skills could translate to real-world sailing prowess. A dynamic brand identity and multi-channel campaign, leveraging social media, influencers and global PR, launched the e-Series with a splash, setting the stage for the Louis Vuitton 37th America's Cup events in Barcelona.

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Bridging the gap between gaming and the high seas

The inaugural season exceeded all expectations. Over 5,000 gamers worldwide battled it out online, culminating in a thrilling live final in Barcelona. The top two finalists then embarked on a unique "Gamer to Sailor" experience, receiving expert training before racing against a real America's Cup team aboard an AC40 yacht. This unprecedented on-the-water showdown proved that the skills honed in the virtual world could indeed translate into genuine sailing ability.

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A new wave of fans, a new era for sailing

The America's Cup e-Series wasn't just a game; it was a game-changer, drawing global attention, exciting younger audiences and successfully engaging a new generation of fans, solidifying the America's Cup's position as a pioneer in sporting innovation, forging a deeper connection to the competition and ensuring its legacy for years to come.

+870M WORLDWIDE EARNED REACH
+2M DIGITAL VIEWS
100K AC SAILING GAME DOWNLOADS
+1.2M TOURNAMENT AUDIENCE